Computing

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Computing and ICT is changing the lives of everyone. Through teaching Computing we equip children to participate in a rapidly-changing world where work and leisure activities are increasingly transformed by technology. We enable them to find, explore, analyse, exchange and present information. We also focus on developing the skills necessary for children to be able to use information in a discriminating and effective way. Computing skills are a major factor in enabling children to be confident, creative and independent learners.

As the aims of Computing are to equip children with the skills necessary to use technology to become independent learners, the teaching style that we adopt is as active and practical as possible. While at times we do give children direct instruction on how to use hardware or software, the main emphasis of our teaching in Computing is for individuals or groups of children to use computers to help them in whatever they are trying to study.

 

Rudston Computing and Robotics Day

Today, we were joined by six fantastic trainee teachers from Liverpool Hope University to run a robotics and computing carousel. Our Year 6 Computer Advocates also ran their own bases too and did a fantastic job. It was a great success!

Computing and Robotics Day 2017

iPads

1 - iPads

Information to help with KS1 Computing

The BBC Bitesize website has some brilliant videos to help you understand parts of the new ‘computing’ curriculum. Click on the links below to find out more!

Computer Science Information

What is an algorithm?

What is code?

How do computer games work?

How do you program a robot?

What are computer bugs?

Information Technology Information

What are the main parts of a computer?

How do you make a video on a computer?

How do you save your work?

How have computers changed?

How is data stored on a computer?

How can you write a story on a computer?

How does animation work?

How can you make art on a computer?

Information to help with KS2 Computing

Computer Science Information

How do we get computers to do what we want?

What is an algorithm?

What is decomposition?

What is debugging?

How do computer programs use variables?

Controlling physical systems

How does the internet work?

What is computer science?

What is digital data?

What is the world wide web?

What makes a good web page?

How do you make a good app?

How do search engines work?

What makes a good computer game?

Information Technology Information

How to create a digital video and audio.

How do digital images work?

Different ways to communicate on line

What is a database?

Creating and understanding charts

What are input and output services

For more information on how Digital Literacy is taught at Rudston, please see the Digital Literacy webpage: Digital Literacy Webpage

Breadth of coverage…

Padlet

How can you share text, images, videos, website links and documents instantly in a visible and easy to access format? Just ask Year 3.

Volcano Padlet

Skitch

Year Three used a photo editing app to annotate pictures of volcanoes – they really know their stuff!

Y3 Skitch

Explain Everything

Taking annotation to the next step, Year Three have been using the ‘live presentation’ app – Explain Everything. Did you learn anything from them?

Book Creator

Year Three have been putting all their newly acquired skills together to create an e-book explaining all about volcanoes. You really need some super-iPad-multitasking-skills for this type of work!

Is your mummy the same as an Egyptian mummy?

As part of their Learning Challenge ‘Is your mummy the same as an Egyptian mummy?’ Year Three have researched Ancient Egyptian gods.
Y3 - EE (Ancient Egyptian Gods)

Do you solve problems with your mind or gut instinct?

Popplet

Year Four have been using Popplet to compile their research.

Y4 Twitter Popplet

Tellagami

Year Four have research one organ in the digestive system to produce these short informational videos.

Green Screen

Divide and conquer! Year 4 explained one part of the digestive system each in front of our green screen. Put it together and what do you get?

Lego Movie Maker

Year Four have used stop motion animation techniques to follow the transit of food through the alimentary canal.

Further computing

As part of our computing curriculum, year 6 have been using programming language to create games and animations.

Below is some of the work that has been completed.

Angry Birds

george scratch angry

Shark Attack

isabelle fish

Breakdancing

LEWIS B -

Fishtank

chloe fishtank

 

circles